IrisTool (c) 2015-2018 Andras Kovacs (kandras87@gmail.com) You can use this tool to open Beyond Good & Evil's data file (.bf), and view it's textures, levels, play sounds & music (only PC version), etc. It can play model animations too. IrisTool can not alter game data files, nor extract meshes, textures, sounds, etc. All versions of the game (original: PC/GC/PS2/XBOX, HD: PS3/XBOX360) are supported (two PC demos and full games were tested). Requirements: - Java JRE (Oracle 1.8 is preferred) - Graphics card with OpenGL 4 support. - At least 2GB of free RAM. Usage: Unzip zip contents to a directory, and click on IrisTool.jar to start application. (Other method: Inside the directory where you extracted zip contents issue this command: java -jar IrisTool.jar) If you have Java installed, IrisTool will start, and ask you to select bf/spe files to open. Limitations: - can not render sprites, particle effects and fog - does not respect light sources (constant light on everything) - no GAO modifier support (except geometry morphing) - no scripting and cutscene play - no collision/physics - no procedural water Uses: - MiniLZO Java port (Mahadevan Gorti Surya Srinivasa, sgorti@gmail.com) - Jogamp for OpenGL (https://jogamp.org/) - HexLib (http://hexedit-lib.sourceforge.net/) - Microsoft ADPCM Decoder (Ethan Lee, http://www.flibitijibibo.com/) Feel free to use this tool, and if you have any questions, use kandras87@gmail.com email address.